By | May 9, 2021
bazooka squox

Bazooka Squox (CR 3)

Exposed to many strange things and experiences in the Central Park of Central Station, some squox grew unhappy with the constant squox-hunts that occurred to keep their population down. After observing people entering a weapons store and coming out with weapons, they raided the store, stealing most of the weapons inside. A bazooka squox picked up a bunch of grenades and a grenade launcher, and somehow located a novelty camo helmet in its size.

XP 800
Phrenic squox soldier Alien Archive 2 118
N Tiny enlightened animal (squox)
Init +4; Senses blindsense (scent) 30 ft., low-light vision; Perception +8
Defense HP 40
EAC 15; KAC 15
Fort +3; Ref +4; Will +6
Speed 40 ft., climb 20 ft.
Melee bite +8 (1d4+3 P)
Ranged merc minelayer +9 (2d6+3 P; mine, explode [15 ft., 2d6 P, DC 11]) or
frag grenade II +11 (2d6+3 P; mine, explode [15 ft., 2d6 P, DC 11]) or
gravity grenade I +11 (explode [10 ft.], pull [5 ft.]) or
riot grenade I +11 (explode [10 ft., staggered]) or
web grenade I +11 (explode [10 ft., mire 1d4 rounds], mire)
Space 2½ ft.; Reach 0 ft.
Offensive Abilities grenade expert (ft.), fighting styles (bombard), squox tricks
Str -3; Dex +4; Con +2; Int -2; Wis +0; Cha +1
Skills Acrobatics +13 (+17 to balance, escape, or tumble), Athletics +8 (+16 when climbing), Stealth +14, Survival +8
Languages Common (Limited Telepathy only), Squox
Other Abilities Limited Telepathy
Gear camo helmet (sale value: 5 credits), gravity grenades I (2), merc minelayer (frag grenade II [6])[AR], riot grenades I[AR] (2), web grenades I[AR] (2)
Environment forests; laboratories; urban parks;
Organization single; pair; squad (2 bazooka squox, 4 rifle squox, 1 sergeant squox, 1 scout squox)
Special Abilities
Squox Tricks (Ex) A squox can use Acrobatics to jump instead of Athletics. In addition, a squox can use its Acrobatics bonus as its attack bonus when it attempts a dirty trick, disarm, or trip combat maneuver. If the squox succeeds at a dirty trick maneuver, it can choose only between the entangled and off-target conditions. A squox's tail, two front paws, and mouth count as hands free for a disarm attempt.

OGL Entry: Website ©2021, Glen Parnell; Authors: Glen Parnell

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