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Mustelaan Agent (Starfinder, CR 1)

The , a tiny species for the Starfinder Roleplaying Game, will be detailed in the upcoming Species Monograph: Mustelaan.  All that you need to know about the mustelaan, including alternate species traits, additional feat options, equipment, and even mustelaan foes are detailed there. Below is one such foe.

The Mustelaan Aspiring is a psychic who wants to become a master of the mystic arts. They can both heal their allies and mind blast their enemies.

Mustelaan Aspiring Mystic

CR 1 – XP 400
Mustelaan mystic (phrenic adept)
N tiny humanoid (mustelaan), Medium Power Armor
Init +2; Senses low-light vision; Blindsense (scent, 60 ft.) Perception +5

Defense

HP 10 RP 3
EAC 14; KAC 17
Fort +1; Ref +1; Will +4

Offense

Speed 20 ft. [No armor: 15 ft. (40 ft. in tunnels)]
Melee Power armor punch +4 vs KAC (1d8+3 B)
Ranged pulsecaster pistol +3 vs EAC (1d4+1 E nonlethal; nonlethal) or
telekinetic projectile +3 vs KAC (1d6 B)
Mystic Spells Known (CL 1st; ranged +4)
1st (3/day): mind thrust (DC 14)
At will: daze (at-will) (DC 13), telekinetic projectile
Connection healer
Spell-Like Abilities (CL 1st)
1/day: detect thoughts (DC 12)
At will: charming veneer[com], ghost sound

Statistics

Str +3; Dex +2; Con +1; Int +0; Wis +4; Cha +1
Skills Acrobatics +5, Diplomacy +5, Mysticism +10
Languages common, mustelaan, limited telepathy 60 ft.
Other Abilities healing channel (2d8)
Gear scrapper's rig (pulsecaster pistol)[AR], second skin, party clothing[AR], personal comm unit

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